FACE VERSUS HEEL
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The Pro-Wrestling Simulator for the Unexpanded Commodore VIC-20.

Disk Drive is required.

There's a 5 minute time limit.

Press F1 to start the game.

When the border of the screen is GREEN, that indicates that the game is 
waiting for you to press a function key (F1, F3, F5 or F7). F1 being the 
wrestling hold that is the easiest to execute in the context that you're 
in while F7 is the most difficult.

A good tactic is to start off with using holds that are easy while your 
opponent's stamina is high, and moving on to more difficult holds while 
his stamina starts to go low.

The match can be won by submission (with sleeper hold) or by pinfall with 
a three count.

The following moves can be executed depending on the following situations.

Position: STANDING
F1: PUNCH
F3: KNEE STRIKE
F5: HEADLOCK
F7: DROP KICK

Position: OPPONENT IN HEADLOCK
F1: KNEE LIFT
F3: IRISH WHIP (to the ropes)
F5: SNAP MARE
F7: LIFT UP

Position: WHILE CAUGHT IN HEADLOCK (counter moves|)
F1: ESCAPE
F3: BACK SUPLEX
F5: COUNTER SLAM
F7: ATOMIC DROP

Position: OPPONENT IS KNOCKED DOWN
PICK UP
KNEE DROP
SLEEPER (if you reduce stamina to 0, you win)
PIN (if successful, you win)

Position: OPPONENT IS BOUNCING OFF THE ROPES
F1: BACK FLIP
F3: FLYING DROP KICK
F5: POWER SLAM
F7: BATTERING RAM

Position: WHILE LIFTING OPPONENT
F1: BODY SLAM
F3: SUPLEX
F5: AIRPLANE SPIN
F7: PILE DRIVER

Keep in mind that there may be adverse consequences if you miss a move. 
For example, if your attempt at a drop kick fails, you will suffer 
damage while you fall down. But a missed body slam will only mean that 
the opponent escapes from being hoisted in the air.

The chances of scoring a three count with the pin are greater if your 
opponent has low stamina. 